// Lc4hs_mfc.h : main header file for the LC4HS_MFC application
//

#if !defined(AFX_LC4HS_MFC_H__9EA69693_1AF4_11D4_92F9_00C0F023FA1C__INCLUDED_)
#define AFX_LC4HS_MFC_H__9EA69693_1AF4_11D4_92F9_00C0F023FA1C__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CLc4hs_mfcApp:
// See Lc4hs_mfc.cpp for the implementation of this class
//

class CLc4hs_mfcApp : public CWinApp
{
public:
	CLc4hs_mfcApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLc4hs_mfcApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CLc4hs_mfcApp)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LC4HS_MFC_H__9EA69693_1AF4_11D4_92F9_00C0F023FA1C__INCLUDED_)
